Es handelt sich um das Spiel "Cattle Baron, The Range Wars" und wird von Richard H. Berg entwickelt. Ziel beim Spieletest wird es sein, dem Entwickler zu helfen, festzustellen wie das Spiel derzeit funktioniert und was sich eventuell daran ändern lässt, um das Spiel, das wohl in spätestens einem Jahr auf den Markt kommt, etwas zu perfektionieren.
Die Anleitung, die simplifizierten Spielsteine (Papierschnippsel) und Karten (ebenfalls Papierschnippsel) habe ich bereits erhalten und ausgedruckt, auch schon kurz die Anleitung gelesen. Es hört sich vielversprechend an und so warte ich eigentlich nur noch darauf, das die Richard H. Berg an alle Spieletester verschickte Karte des Spielfeldes endlich bei mir ankommt.
Hier die Spielbeschreibung durch Richard H. Berg, direkt aus dem passenden consimworld.com-Forum, wo ich meine Erfahrungen, Tipps und Tricks zum Spiel dokumentieren werde:
=== schnipp-schnapp ===
PLAYTESTERS AT THE OK CORRAL
I am looking for playtesters for a new Heuro – that’s a game that has Euro-style mechanics/feel and an evocative Historical theme - CATTLE BARON: THE RANGE WARS.
CB/RW is a multi-player, highly interactive game about the Range Wars that littered the American West in the mid-late 19th century. Each player is a Rancher who is trying to expand and maximize his “spread”, get his cattle to market, and keep the other locals from “interfering”. The gameboard covers about a county’s worth of cattle land of various types and uses loose areas (there are 55 of them) to delineate who owns what. The system covers expanding your spread (land is obtained mostly through auction . . .although you can win a deed in a poker game!!), keeping your herd intact with ranch hands and hired guns, dealing with rustlers, getting the railroad built for better prices, and, as a last resort, maybe having to hire a Shootist to protect you. The game includes 8 historical Shootists: Earp, Hardin, Hickok, Holliday, Masterson, Bonney, Horn and Allison. CB/RW is, however, not a simulation … it is a game, and, mostly, an economic game (with conflict, to be sure).
The rules are short – 6 pages (c. 5000 words for those who like to count) – there are no charts or tables, the system uses cards (but it is not a card-driven game), and plays with from 3 to 5 gamers. We’re aiming at a playtime of 2 hours or less.
I am looking for gamers who play with a group . . . this is multi-player and not solitaire. I will supply you with rules, templates for the cards and the cardboard counters, plus a copy of the gameboard (in early, rather unpretty form). You would have to provide the wooden pieces for the cattle, ranches and The Town.
Playtesting is work, often a lot of work, and I extend thanx and appreciation to any of you that volunteer to so help out. This is a subject that has seen little (if any) attention in the game-world, and it has a system that I think will appeal to a wide audience.
If you want to Playtest, email me at BergBROG@Comcast.net.
RHB
=== schnipp-schnapp ===
Mal sehen, ob ich fünf Leute für ein paar Spieletests zusammenkriege. Es hört sich definitiv vielversprechend an.
CB/RW is a multi-player, highly interactive game about the Range Wars that littered the American West in the mid-late 19th century. Each player is a Rancher who is trying to expand and maximize his “spread”, get his cattle to market, and keep the other locals from “interfering”. The gameboard covers about a county’s worth of cattle land of various types and uses loose areas (there are 55 of them) to delineate who owns what. The system covers expanding your spread (land is obtained mostly through auction . . .although you can win a deed in a poker game!!), keeping your herd intact with ranch hands and hired guns, dealing with rustlers, getting the railroad built for better prices, and, as a last resort, maybe having to hire a Shootist to protect you. The game includes 8 historical Shootists: Earp, Hardin, Hickok, Holliday, Masterson, Bonney, Horn and Allison. CB/RW is, however, not a simulation … it is a game, and, mostly, an economic game (with conflict, to be sure).
The rules are short – 6 pages (c. 5000 words for those who like to count) – there are no charts or tables, the system uses cards (but it is not a card-driven game), and plays with from 3 to 5 gamers. We’re aiming at a playtime of 2 hours or less.
I am looking for gamers who play with a group . . . this is multi-player and not solitaire. I will supply you with rules, templates for the cards and the cardboard counters, plus a copy of the gameboard (in early, rather unpretty form). You would have to provide the wooden pieces for the cattle, ranches and The Town.
Playtesting is work, often a lot of work, and I extend thanx and appreciation to any of you that volunteer to so help out. This is a subject that has seen little (if any) attention in the game-world, and it has a system that I think will appeal to a wide audience.
If you want to Playtest, email me at BergBROG@Comcast.net.
RHB
=== schnipp-schnapp ===
Mal sehen, ob ich fünf Leute für ein paar Spieletests zusammenkriege. Es hört sich definitiv vielversprechend an.
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